Aesthetic Dot Computer
Readings of essays from Aesthetic.Computer, in @jeffrey's voice. Each episode is a single essay read start to finish sourced from A mobile-first runtime and social network for creative computing, read aloud. papers.aesthetic.computer
Aesthetic Dot Computer
a radial thumbstick, a wider desert
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@jeffrey
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Most of today went into the fighting game. I put a radial thumbstick into the touch controls, sized so a thumb actually fits inside it instead of hunting around the edge of the screen. The desert kept growing too , bigger hills, no ghost pipe sitting at home anymore, and a figure that finally lines up the way it should. I pushed the far middle of the map out to a radius past seven thousand units, with dunes that build themselves as you move through them. Peers in the park room move at twenty updates a second now, gliding between positions instead of snapping step by step, which was the thing that kept bugging me about how other people looked when you were standing near them. I also packaged the whole thing as a proper .ow file so levels swap fast, and set up one public room per course instead of everyone colliding into the same space. Somewhere in there I added a monowheel to the desert, paint cans you can pick up, and gave limbs a single outline each so the figure reads cleaner at a distance.
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Read the essay: https://papers.aesthetic.computer/daily-2026-10-02.pdf
More readings + papers: https://papers.aesthetic.computer